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Battlefield V: Firestorm

Launch & Live Service

Quality Analyst - Pre-Alpha to Season 1 & 2

  • Worked on the Battle Royale experience within Battlefield V as an embedded Quality Analyst responsible for quality and testing of all gameplay mechanics and destruction within the game mode.

  • While my job title was "Quality Analyst" I spent a substantial part of the development cycle working and feedbacking with designers on class design, gadget design, the Battle Royale downed state as well as features such as the vehicle lock-ups 

  • Collaborated closely with the leading studio- DICE, on weapon and traversal feel to help drive iteration throughout the experience.

  • Managed and arranged daily playtesting, conducting after-session reviews with the whole team to inform iteration with Production.

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