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NFS Heat

Launch & Live Service

Quality Analyst - Pre-Alpha to Update 2.0

  • Worked as a Quality Analyst on the 14 hour-long Campaign of NFS Heat, responsible for the quality and testing of the narrative, cinematics, mission functionality, vehicles and AI behaviours of racers & cops.

  • While my title during this project was "Quality Analyst" I spent my free time taking on design tasks and actioning with in engine, such as the introduction to drift mission and authoring splines for AI to follow in cinematics and gameplay.

  • Managed and arranged daily playtesting, conducting after-session reviews with the whole team to inform iteration with Production.

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